Stage 1
Hypno
HP80
Poké-Body
Eerie Aura
As long as Hypno is your Active Pokémon, put 2 damage counters on each Pokémon that remains Asleep between turns.
Hypnotic Ray
20
The Defending Pokémon is now Asleep.
weakness
×2
resistance
N/Aretreat
Gaming Gosu
HP80
Eerie Aura
Hypnotic Ray
20
weakness
×2
resistance
N/Aretreat