Stage 1
Golduck
HP110
Amnesia
20
Choose 1 of your opponent's Active Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.
Swim
90
If any of your opponent's Pokémon have any Energy attached to them, you may do 90 damage to 1 of your opponent's Benched Pokémon instead of their Active Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
weakness
×2
resistance
N/Aretreat