Stage 1
Golduck
HP110



Amnesia
20
Choose 1 of your opponent's Active Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.



Swim
90
If any of your opponent's Pokémon have any
Energy attached to them, you may do 90 damage to 1 of your opponent's Benched Pokémon instead of their Active Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

weakness

×2
resistance
N/Aretreat

TEU
set number
27