Basic

Shuckle

HP40

fighting
Shuckle
Pokémon Power

Hard Shell

Whenever an attack (including your own) does 40 or less damage to Shuckle (after applying Weakness and Resistance), reduce that damage to 10. (Any other effects of attacks still happen.) This power stops working while Shuckle is Asleep, Confused, or Paralyzed.
grassgrass

Toxic Saliva

Flip a coin. If heads, the Defending Pokémon is now Poisoned. It now takes 20 Poison damage instead of 10 after each player's turn (even if it was already Poisoned).

weakness

grass

×2

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resistance

N/A
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retreat

colorless