Stage 2

Vileplume

HP120

grass
Vileplume
Poké-Power

Energy Reaction

Once during your turn (before your attack), when you attach a grass or psychic Energy card from your hand to Vileplume (excluding effects of attacks or Poké-Powers), you may use this power. If you attach a grass Energy card, the Defending Pokémon is now Asleep. If you attach a psychic Energy card, the Defending Pokémon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition.
psychiccolorlesscolorless

Disturbing Pollen

60

Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during your opponent's next turn.

weakness

psychic

+30

|

resistance

N/A
|

retreat

colorlesscolorless