Stage 1

Starmie δ

HP60

watermetal
Starmie δ
Poké-Power

Metal Navigation

Once during your turn (before your attack), you may search your deck for a metal Energy card and attach it to Starmie. Shuffle your deck afterward. This power can't be used if Starmie is affected by a Special Condition.
water

Collect

Draw 3 cards.
metal

Energy Loop

30

Return an Energy card attached to Starmie to your hand.

weakness

lightning

×2

|

resistance

N/A
|

retreat