Stage 2
Dark Ampharos
HP120



Poké-Body
Darkest Impulse
As long as Dark Ampharos is in play, whenever your opponent plays an Evolution card from his or her hand to evolve 1 of his or her Pokémon, put 2 damage counters on that Pokémon. You can't use more than 1 Darkest Impulse Poké-Body each turn.


Ram
30



Shock Bolt
70
Discard all
Energy attached to Dark Ampharos.

weakness

×2
resistance
N/Aretreat


TRR
set number
2