Stage 1
Electrode
HP80
Flash
20
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Electro Diffusion
40+
Does 40 damage plus 10 more damage for each Energy attached to Electrode. Flip a coin. If tails, discard all Energy attached to Electrode.
weakness
+20
resistance
-20
retreat