Stage 1
Electrode
HP80



Flash
20
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.


Electro Diffusion
40+
Does 40 damage plus 10 more damage for each
Energy attached to Electrode. Flip a coin. If tails, discard all
Energy attached to Electrode.


weakness

+20
resistance

-20
retreat
SF
set number
37