Stage 1
Forretress
HP70
Spiky Shell
20
Put 3 damage counters on the Defending Pokémon at the end of your opponent's next turn.
Pop
100
Put 7 damage counters on Forretress. Move all Energy cards attached to Forretress to your Benched Pokémon in any way you like. (Ignore this effect if you don't have any Benched Pokémon.)
weakness
×2
resistance
-30
retreat