Basic
Pinsir
HP80
Power Pinch
Flip 2 coins. For each heads, discard an Energy attached to the Defending Pokémon.
Grip and Squeeze
70
The Defending Pokémon can't retreat during your opponent's next turn.
weakness
×2
resistance
N/Aretreat
Gaming Gosu
HP80
Power Pinch
Grip and Squeeze
70
weakness
×2
resistance
N/Aretreat