Stage 2
Gardevoir ex δ
HP150
Poké-Power
Imprison
Once during your turn (before your attack), if Gardevoir ex is your Active Pokémon, you may put an Imprison marker on 1 of your opponent's Pokémon. Any Pokémon that has any Imprison markers on it can't use any Poké-Powers or Poké-Bodies. This power can't be used if Gardevoir ex is affected by a Special Condition.
Flame Ball
80
You may move a Energy card attached to Gardevoir ex to 1 of your Benched Pokémon.
weakness
×2
resistance
N/Aretreat